CISF launched a new mobile application for its troops which will enable them to check their pay-related queries and register grievances while being on the move. The Android-based facility has been named 'm-Power' and is an extended technology facility of the existing computer system facility for these men and women who guard some of the most vital installations in the country's civil aviation, aerospace, and nuclear power domain. "This is the first phase of the mobile-based application which offers one-touch access to information about locations and contact details of all force units, an employees' pay, interface for lodging grievance, monitoring its status and for knowing other service-related details," CISF spokesperson Hemendra Singh said. The new Internet-based application has been developed in-house by the technical wing of the paramilitary and efforts are on to enhance its services, Singh said. m-Power' was launched on Thursday by CISF Director General Surender Singh at the forces' headquarters in New Delhi. Officials said the force is expanding its information technology footprint and hence such innovations and new developments are required to serve the troops and officers who render their duties in far-flung areas and in difficult circumstances. In another development, the wives welfare wing of the force staged an all-women 'Ramlila' as part of its efforts to promote gender equality and women empowerment in the force. The 1.47-lakh personnel strong Central Industrial Security Force is deployed to secure country's 59 civil airports, Delhi Metro, and historical monuments like Taj Mahal and Red Fort.
By using a software that powers sports video games, researchers at the Massachusetts Institute of Technology (MIT) and the Qatar Computing Research Institute (QCRI) have developed a system that automatically converts 2D video of soccer games into 3D. The converted video can be played back over any 3D device -- a commercial 3D TV, Google's new Cardboard system which turns smartphones into 3D displays or special-purpose displays such as Oculus Rift. "Any TV these days is capable of 3D. There's just no content. So we see that the production of high-quality content is the main thing that should happen," says Wojciech Matusik, associate professor of electrical engineering and computer science at MIT. Today's video games generally store very detailed 3D maps of the virtual environment that the player is navigating. When the player initiates a move, the game adjusts the map accordingly and, on the fly, generates a 2D projection of the 3D scene that correspond...
Comments
Post a Comment